Enlisted, a squad-based FPS developed by Gaijin Entertainment (the creators of War Thunder), aims to carve out a niche in the competitive FPS market, particularly drawing comparisons to the Battlefield series. However, this article argues that the game falls short in virtually every aspect, from its flawed AI to its questionable gameplay mechanics. The author criticizes the game's poor design, the perceived lack of critical feedback from the community, and even takes a jab at the "armchair military enthusiasts" who, in their view, are often overly defensive and dismissive of criticism.
Enlisted, the squad-based first-person shooter (FPS) from the creators of War Thunder, promises a deep dive into tactical warfare. However, initial reviews and player feedback paint a rather bleak picture. The game, despite boasting AI-controlled soldiers, struggles to deliver a compelling experience. The author's assessment paints a picture of significant shortcomings across various aspects of the game.
One of the most damning criticisms centers around the AI. The author describes the AI performance as "feeding the AI shit," highlighting a significant lack of effectiveness and realism. This deficiency extends beyond the AI itself, with the author asserting that the core gameplay mechanics are equally problematic. The overall impression is one of poor design choices and a lack of polish.
The author also criticizes the perceived lack of healthy discourse within the game's community. The comparison to games like Call of Duty and Fortnite is used to underscore a perceived difference in community culture. The author claims that questioning the game's design or mechanics often leads to aggressive and defensive responses from players. This apparent lack of constructive feedback loops, in the author's opinion, further hinders the game's potential to evolve.
Moreover, the author's frustration extends beyond the game's technical aspects. A particularly pointed critique targets the "military enthusiasts" who, in the author's view, are often overly defensive and dismissive of criticism. The author claims that engaging with this type of player is ultimately a waste of time. This assertion underscores a broader sentiment about the disconnect between the game's developers and its player base.
While the author acknowledges the Russian origin of the game as a positive, this praise is largely overshadowed by the significant failings in gameplay and community interaction. The article concludes with a scathing assessment of the project, suggesting that Enlisted is unlikely to carve out a significant market share in the FPS genre.
In conclusion, Enlisted appears to be a disappointing offering in the crowded FPS market. The combination of flawed AI, problematic gameplay mechanics, and a potentially toxic community culture all contribute to a negative experience. The game, despite its potential, falls short of providing a satisfying or engaging tactical warfare simulation. The author's scathing critique, however, should be viewed through the lens of a highly subjective personal experience. It's critical to remember that other players and critics might have different perspectives.
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